Saturday, November 19, 2016

Let's play

Hello! In today’s post, we are going to learn about gamification in the classroom, specifically in the ESL classroom, thanks to this article from Busy Teacher

First of all, what is gamification? Is it just playing games in class? Actually, no. According to this article, “Gamification is the use of game elements and game design techniques in non-game contexts”. In other words, it’s the use of game elements, like points, badges, levels and avatars, in a context that is not game-related, like a classroom.

But, why should I do it? Because it’s engaging and motivating. Your students will learn but they’ll feel like they are playing a game. Also, chances are they will remember the information better than if you were just lecturing and doing activities.

Okay, so I want to gamify my class. How do I do it? Well, these are the steps that the article states:

1. We need to choose a goal for the year, not just a short term goal like “learning Simple Past”

2. We have to divide that goal into milestones. In other words, we have to divide that goal into steps.

3. The next step would be to design our game board with those milestones and the overarching goal.

4. Then we design the avatars, or let our students design their own.

5. After that, we create badges for the milestones completed.

6. We also need a leaderboard because our students will want to know where they stand.

7. Finally, we can also consider making teams instead of having them participate individually. That might help with behavior/participation because of pair pressure.

What do you think about gamification in the classroom? Have you used it in your classes? What was your experience? Let me know in the comments and I hope you enjoyed the post and found it useful. Thank you for reading! :)

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